![]() ![]() On a gameplay aspect, well, it reminds me a LOT of Splatterhouse. Like a record baby, right round round….er….*ahem.* I think I even remember hearing Dead or Alive’s You Spin Me Round. This of course is interspersed with heavier riffs Five Finger Death Punch’s The Way of the Fist, Dragonforce’s Hero of Our Time, and so on. I honestly chuckled the first time I popped off Juliet’s super move and Toni Basil’s “Mickey” stared playing. The game’s soundtrack supplementing the action is this equally crazy mix that works surprisingly well. Yeah I know, don’t take the game so serious, right? Personal gripe, is all. But on the whole, the vulgarity and somewhat ham-fisted insults from the bad guys (one of which actually uses said insults as an actual weapon), gets to be a bit too much to take in at one time. Not all though, there are moments, mostly between Juliet and her family that are actually great. ![]() That can get a little grating after a while, because it’s saturated throughout the game’s dialogue. There are plenty of F-bombs dropped during the course of the game, comments on Juliet’s breats, questionable sexual innuendo, masturbation, and, well, hell you name it really. Though, I have to admit, the game’s dialogue, even with the knowledge that the game never takes itself seriously, can get a little, well, salty and misogynistic after a while. You can expect to beat Lollipop Chainsaw in roughly four to six hours, depending on level of difficulty. This set up leads to plenty of surprisingly funny moments during the game (mostly from Nick’s disembodied head), though it’s sadly a very short exercise. Which can magically fit in a book-bag of all things. The game’s visual style is this unique grindcore/underground eclectic comic book menagerie with deep cel-borders (almost cel-shaded really), broken up by cheery rainbows and star-glitter when Juliet performs some of her special attacks with her equally colorful chainsaw. If you’re feeling that “Buffy the Vampire Slayer” vibe going on here hey, you’re probably not the only one. The premise is purposely ridiculous enough You control Juliet Starling, a zombie hunting, high school cheerleader who, through her mystical powers of awesomeness, carries around (and chats with, and even, eh….kisses) her boyfriend’s enchanted severed head. So before I really delve deeper into the madhouse contained within, I just want to say God Bless you Suda51, you truly unique and creative son of a b**ch. Lollipop Chainsaw doesn’t buck that trend. Creative, over the top, mildly offensive, but never sane. And with him, don’t expect things to be….sane. I kinda had the feeling from the word go that this game was going to be crass, crazy, and a little, well to put it mildly, weird. With that out of the way, let’s take a gander at Lollipop Chainsaw. Despite what you may think, not every game is designed to just please you. Lollipop, Lollipop, oh Lolli-Lolli-Lolli, Lollipop!īefore I begin my usual spiel, let’s get this out of the way if this game offends you in any way, great, small, in-between and all that, then this game is not for you. InteractiveĬontent Warning: Strong Adult Language, Adult Situations, Suggestive Themes, Sexual Content The game picked up a cult following but in our 5/10 review, IGN said: "Lollipop Chainsaw doesn’t even attempt to differentiate itself from the genre, and most of what it does try new in the realm of its characters and writing ultimately ends up taking away from an incredible-on-paper action game.Publisher: Kadokawa Games, Warn Bros. The game was a collaboartion between No More Heroes' Suda51 and James Gunn, who'd go on to direct Guardians of the Galaxy and The Suicide Squad. Lollipop Chainsaw is a hack and slash action game in which high school cheerleader Juliet Starling must fight through hoards of zombies using the game's titular chainsaw (and with her boyfriend's severed, still-living head attached to her belt). The original doesn't exist outside of Xbox 360 and PlayStation 3 hardware, as it lacks a PC version and isn't available through any form of backwards compatibility. Yasuda didn't share further details on the nature of the game - whether it's a sequel, remake, remaster, reimagining or anything else - but it would be the first chance for players to try the franchise in more than a decade. Please look forward to it." The veteran developer was previously CEO of Kadokawa Games (who published the original in 2012) but left to start Dragami Games in May 2022. As spotted by Siliconera, Yoshimi Yasuda said simply: "Lollipop Chainsaw is back by Dragami Games. ![]()
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